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新版DEVHOOK引导程序已经可以模拟2.80

作者:佚名 文章来源:本站原创 点击数: 更新时间:2006-11-20 12:05:56
   今日国外网站QJ放出了PNU和DARK ALEK的对话,对话内容谈到了高版本破解问题,当问到2.8乃至3.0的破解问题是否可以解决时,DARK ALEK表示破解这些都不是问题,因为它们只是一些代码而已。现在新版SE固件将会支持一些插件的功能,比如CPU频率调整和支持DAX格式等。

    还有就是新版DEVHOOK已经可以初步模拟2.81,但是还不能运行iso。

原文:

Playstation Now Underground : Hello, Alex, first things first, a very big THANKS in the name of all the users in the Scene of PSP for the impressive work that you are doing.

Dark_Alex: Thanks

PSNU: Tell us something about yourself. Age, occupation, interests, etc.

DA: I am 23 years old, I am currently a student in technical engineering in computer science, and as for interests, computer science and cats.

PSNU: What made you interested in programming for the PSP?

DA: Not really sure, I've been programming for devices like it for a while. I remembered that I already programmed in java for mobile phones but that had too many problems, and also for pocket PC, so the following one, for me, was the PSP.

PSNU: In your opinion, what is the present state of the Scene and what is the direction that it must take?

DA: It's good, many interesting things have happened these last few months with the discovery of exploits in 2.5-2.71 and the dawn of custom firmware. I suppose that the direction the scene must take is to keep this momentum, to continue discovering exploits that allow to load unsigned code, to continue decrypting firmwares, etc.

PSNU: Is there something that you wish to do for the PSP but you see that it is not possible at the moment?

DA: I would have liked to do custom firmware without the necessity of bootstrapping it to 1.5, but at the moment it is impossible

PSNU: You can explain to us what is bootstrapping?

DA: Bootstrapping is the starting of the PSP. It begins with the boot-up program that is loading the first modules of firmware, which in turn load the rest of modules as well.

PSNU: Do you think that SONY will make it difficult to decrypt 3.0?

DA: No matter how difficult they make it, it's just code that can be decompiled. They cannot make magic, their archives must decrypt somehow, and that way is somewhere in their code

PSNU: We would like to know if you have thought about continuing with the HEN-C for the unfortunate users of the TA-082 motherboards, or is it already finalized.

DA: I might work on it more if I can find some more time.

PSNU: Will you include some great improvements for version C of the 2.71SE?

DA: Aside from support for the .DAX format and usbhost not that much more to put. The ability to change the speed of the CPU is also something to add.

PSNU: Don't you think that it's already time for Booster to release the source code of Devhook? What improvements could you/would you wish to make to it?

DA: Booster was thinking about releasing them, but first he wants to eliminate the code that disassembles the firmware to avoid any problems, although I doubt that it is illegal.

PSNU: Any news on what he's been up to?

DA: A beta of a DevHook running on 2.80 exists, that also works for 2.81 (2.82 not tested yet). ISO support is missing, and it has many problems which causes your PSP to hang. Last I heard was that he was keeping himself occupied with the Nintendo DS (I do not have any idea of what he is doing for that scene)

PSNU: Any idea why this beta is having so many problems? The rest of firmwares were easily emulated once they were decrypted.

DA: I don't know, it can that the problems have to do with the fact that the firmware is loaded from the Memory Stick and that Sony may have had in hand in that. Maybe if it was loaded from the flash memory there wouldn't be any of those problems…

PSNU: You seem to know the limits of the PSP well enough, do you think that someday we will get a decent emulator for the PSX or N64 working?

DA: One for the Playstation could be made if somebody dedicates a long time to it(months). And for N64…well, I do not believe that it can go full speed unless it is made for a specific game.

PSNU: Did the idea to make 2.71SE come to you when you saw the DualBoot or something like that?

DA: Well I had the knowledge and I knew it was something that could be done because there was enough space in flash to do it, but I never seemed to be able to get around to doing it. Then while working on HEN and getting to know more about 2.71, I decided to do it because it seemed like it would be easy to do.

PSNU: What you would say to the people out there that still don't trust in 2.71SE and are still using what is called the last good firmware (1.50)?

DA: I say that they should at least give 2.71SE a try, it doesn't bite.

PSNU: Out of pure curiosity… What is your favorite game for the PSP?

DA: Tales Of Eternia, but to be truthful, I haven't played any games in a long time.

PSNU: Thank you again for granting us this interview

DA: Don't mention it

翻译:

PSNU:你好,Alex,首先,非常感谢你为PSP界所作的贡献。
DA:谢谢。

PSNU:你能自我介绍一些么?年龄,职业,兴趣爱好等等。
DA:我今年23岁,我现在是学习计算机科学技术工程师的学生。兴趣嘛。计算机科学和猫。

PSNU:是什么让你对PSP编程感兴趣呢?
DA:不确定。我以前就在其它的装置上编写过程序。我记得我曾经用JAVA写了一个手机上的程序,但是有很多问题。也在掌上电脑上写过程序,接下来的就是PSP了。

PSNU:在你看来,现在PSP界的状况怎样呢?它的发展方向又怎样呢?
DA:很好,在过去几个月里有很多有意义的发现,比如2.5-2.71的漏洞和自制系统。我希望能保持这种趋势,继续有新的漏洞能被发现,用来运行自编代码和破解系统等等。

PSNU:有什么是你现在希望做但是无法做到的呢?
DA:我希望能让自制系统不需要1.5系统的自举电路便能启动,但是目前是无法做到的。

PSNU:你能解释一下吗?
DA:自举电路是PSP启动点,从它开始启动程序然后开始载入系统的第一个模块,然后继续载入其它的模块。

PSNU:你认为索尼将会使3.0很难破解吗?
DA:不确定,没有解码不了的代码。他们没有魔法,他们的文件必须能够解码,方法就在他们的代码中。

PSNU:我们想知道你是否会继续编写HEN-C来解救不幸的TA-082用户,或是这已经是终结了?
DA:假如有更多的时间的话我可能会继续它的研究。

PSNU:你将会在2.71SEC中包含一些重大的改进?
DA:DAX文件的支持和usb引导都是可能。改变CPU速度的功能也将在某时候加入。

PSNU:你认为是Booster放出DEVHOOK源代码的时候了吗?你希望或你能做些什么改进呢?
DA:Booster正在考虑放出DEVHOOK的源代码,但是首先他想清理通过反编译系统得到的代码以避免可能的问题。虽然我认为它并不存在版权问题(电玩巴士注:之前由于devhook的文件中包含了索尼官方的文件,导致devhook的开发被迫从公开转入地下。这也是为什么Booster消失了很久并且DEVHOOK也很久没有更新的原因)。

PSUN:他做了什么新的东西呢 ?
DA:一个运行2.80系统的测试版。它也能工作在2.81下(2.82没有测试)。ISO的支持被去掉了。它有很多问题会导致PSP死机。上次我听说他正在和NDS纠缠不休。

PSNU:为什么这个测试版有很多问题呢? 其它的系统都在被解密后就很快模拟了。
DA:我不知道,可能索尼针对从记忆棒上运行系统做了手脚。也许从芯片上启动将不会有问题。(电玩巴士译者:莫非这就是2.71SE存在的意义?)

PSNU:你应该很清楚PSP的局限了。在你看来,某天我们是否会得到一个真正可用的PSX模拟器和N64模拟器呢?
DA:假如某人花上几个月的时间的话,一个PS模拟器是可能的。至于N64,我不相信PSP会有足够的机能来全速运行它,除非是针对游戏进行优化。

PSNU:是不是双引导芯片或其它东西使你产生了做2.71SE的想法呢?
DA:我知道它能在某时候做出来。因为芯片上还有足够的空间。但是我一直没有想到做它。当我做HEN的时候,我对2.71了解了更多,我这才决定做它因为看起来它似乎很容易做。

PSNU:你想对不信任2.71SE依然坚守1.5系统的人们说些什么呢?
DA:我想说,试试2.71SE吧,不会有错的。

PSNU:纯属好奇,你喜欢PSP上的哪些游戏呢?
DA:永恒传说。但是不确定,我很久没有玩游戏了。

PSNU:再次感谢你接受这次访谈。
DA:没关系。
 

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